Projects

Games I worked on

There are a lot more prototypes and games, but these are all somewhat finished. Most of them were made in a very short time frame. Some are also on itch.io.

Rayne

Rayne is a game engine written from scratch in C++. We've been working on it as a side project every now and then for a couple of years now and are currently doing a major rewrite improving the multithreading architecture and building a more flexible render system supporting Metal, Vulkan and DirectX12.

Vero

Vero is a a new social network and my day job.

Blobby Tennis

I started turning VludumdaRe into a more complete, polished VR experience.